Friday, 30 September 2016

Narrative Essay

Narrative Essay

A narrative is a story that can be in the form of tv, film, song etc. A narrative tells of a fictional or non fictional chain of events. The narrative code is the way in which the film maker chooses to present the story or chain of events to the audience in an interesting way. A non-linear narrative is a narrative in which the story isn’t presented in a step by step or chronological fashion. An example of this would be Pulp Fiction. Linear is different as the chain of events are shown in a smooth chronological fashion.
Todorov argued that the basis of every narrative followed a specific structure. Equilibrium, Disequilibrium, and Resolution. The equilibrium is the initial point in the story, it gives a brief summary of all points past and sets the scene for the narrative. The disequilibrium is when the peace is disrupted by a force, often the antagonist directly. The resolution is the point at which the issue faced in the disequilibrium is resolved and the initial peace in the equilibrium is re-established. 
Propp decided that there were few musts that each narrative needed to have. This would be the villain that causes an issue that needs resolution;  A hero (usually male) who is the main protagonist and eventually brings the story back to equilibrium; The donor who gives the hero something important that helps them reach the resolution; The helper who by definition helps the hero; the princess who needs to be saved by the hero often during the climax; and the false hero who is thought to be good throughout the story but turns out to be bad near the end of the narrative.
Barthes proposed the enigma code. An element of the story is introduced but not explained. This often happens at the beginning of the narrative and a great deal of the story is spent trying to solve the mystery. Elements of the story are held back from the audience to keep them guessing and interested in the goings on of the story. A good example of this is detective story genre.

Sunday, 25 September 2016

Teaser Trailer Structure

The teaser trailer for a film should follow the 3 act structure.
Act 1: Equilibrium
Act 2: The disruption is introduced
Act 3: Fast editing of the stock scenes that are typical of a horror film

In the first act of the trailer the one or two of the characters are introduced and the tone of the film is set. This can be done through the actual location being shown. Obviously a location such as an abandoned warehouse or a graveyard would be good for a horror film. Lowkey lighting is very important for setting an scary and dark setting. Another way of setting a tense tone to the trailer is sound.

The second act of a trailer should introduce the disruption. This can often be through small glimpses of the antagonist but it's important that the antagonist isn't fully shown or they aren't scary to the audience as they already have information on the antagonist or atleast their appearance.

Act 3 should be the longest as it is meant to contain the many different stock scenes that can be expected in a horror. It is the longest part and becomes faster paced as the trailer approaches it's climax. The trailer may uses techniques such as strobes (which weren't present in my summer work) to create this fast paced tempo until there is a sudden jump scare or the trailer cuts to black and the last title slates fade in.

Friday, 23 September 2016

Question 1b: Examine genre theories and how they apply to your Horror coursework trailer

Rick Altman suggested that there were three ways to look at the concept of genre. There was a semantic view, a syntactic view and a pragmatic view. The semantic is looking at the basic or key elements that make up or identify a piece of work as its genre. For example the costume, props and setting used. For example in a Slasher horror there would have to be use of a face mask, a knife (phallic object) and it would occur under low-key lighting. All of these conventions are present in our trailer as to denote it as a Slasher horror, however we challenged one of the key aspects of low-key lighting by shooting parts of the trailer in broad daylight despite this the trailer is still easily recognizable as a Slasher horror
Neale suggested that a film needs to have conventions of a genre so that it is recognizable to the audience that have paid money to see a film of said genre, that’s why in our trailer we have made sure that in our Slasher sub-genre horror trailer the antagonist carries iconic props such as the phallic knife and mask. He also states that to avoid the film being repetitive or predictable there needs to be innovation. Something new needs to be added so that when people go to see the expected genre of film they aren’t bored from seeing the same thing that they’ve seen a number of times already. Our trailer innovates in a way that is also relevant to teenagers as much of the trailer is denoted in the protagonist’s social media video’s which isn’t typical of the slasher genre but adds a new twist to it. This also takes from the found footage sub-genre of horror films.
Metz believed that a genre went through a number of phases, the Experimental stage, and Classic stage. Parody stage, and Deconstruction stage. The Experimental stage being when the codes and conventions that are associated with the genre are still being established and figured out. The Classic stage being when the conventions of the genre have been set and are becoming idealized and iconic. The parody stage is when the conventions of the genre have been very iconic and recognized by a wide range of people or a large audience. This means that the tropes that are being parodied can be understood by most people that watch these films. The deconstruction stage being when the genre starts to evolve and merge with other genres to create something new that is less predictable and more entertaining to the fans of a genre that have watched similar films for a long time but are looking for a new angle to the identifiable genre of film.

Burton argues that a particular genre will have a number of key elements and conventions that are recognizable of that genre. For example for the slasher horror film that we made over summer we made use of stock characters, stock situations, protagonists, antagonists, icons, etc. Our stock characters follow the usual conventions in that they are simply there to die and entertain the audience while getting across the sub-text of our slasher horror. They will often die in stock situations that will be easily recognizable to the audience. For example one of our stock characters in our production is in the situation of running away from the antagonist in in the hurry falling over or nearly falling over a number of times before she later dies. In this stock situation she is in the correct décor and background of an empty park despite the lighting not being low-key it still creates simply through location and lack of sound a scary scene.

Wednesday, 14 September 2016

Summer Transition Trailer
https://www.youtube.com/watch?v=lhS7SvcwOYs